Sunday, May 11, 2014

[GW2] I'm an undying star!



Myth of Ragnarok has finished exploring Tyria - including the world versus world maps - without dying!

This journey was an absurd amount of fun. The game felt much more alive with megaservers. I feel genuinely connected to my character. We've been through a struggle together, and endured. It definitely kept me motivated to play GW2 during this lull between Living Story seasons.

Orr, surprisingly, wasn't as big of a challenge as I'd expected.


Straits of Devastation was straightforward. (Can puns kill?) The only hiccup was the Lightfoot Passage vista. I saw player after player fall to their deaths on the vista, and psyched myself out. I had to swap to another warrior to practice the jumps before continuing on my hardcore character.




Malchor's Leap was once my least-favorite zone. Apparently, Orr isn't so bad without risen. We owned the temples, which made completing the skill challenges trivial. Champions were instantly killed by roving hordes of players. Even the chicken events were instantly completed. Megaservers may lead to the extinction of the risen. I'm fine with that.

But what to do next?

I love this character. Playing without the trading post has breathed new life into the game. I'm enjoying the challenge of completing content without dying. I like that my character is deliberately undergeared (self-found equipment only) since it gives me a sense of progression. And I don't want to abandon the character at the end of a jumping puzzle somewhere.

So I've decided to find new challenges to tackle.

Next up:

  • Full exotics without dying or relying on vendors / the trading post. I'll gear up via the new world boss schedule and maybe a champion train or two (ewww). The yellow weapons I loot will get thrown into the mystic forge in the hopes of getting some shiny level 80 exotics.
  • Achievement hunting: I'm going to get some more experience by finishing progessing my slayer and weapon master achievements.

Once I'm fully-geared, I'll go back and finish the personal story - including Arah! - without dying.

...

EDIT:  Or... I'll die to underwater combat.  Le Sigh.

Friday, May 9, 2014

[GW2] Ironman Challenge: turning it up to 80

Myth of Ragnarok is level 80!

I hit 80 with around 80% of the world complete, but was having too much fun, and so completed a few more zones. This put me at 93% world completion. This just leaves the three zones of Orr: Straights of Devastation, Malchor's Leap, and Cursed Shore.

Her story so far...


Each trip through Plains of Ashford starts an extended conversation of whether the charr or the humans are to blame for the destruction of the zone.  Originally the land belonged to the charr. But when the gods brought humans to Tyria, they drove the charr from the land. Until the charr took it back. Which the charr nuked with the searing. So we have plenty to argue over.


Knock knock, now let me into the Crystal Desert.


I dreaded this vista (by Sorrow's Embrace in Dredgehaunt Cliffs) from the moment this challenge began. On my first character, I died to it oh so many times. There was swearing. Vows to never return. Developer hatred. Shame. This time? Straight to the top without issue. My friends say they made the tower easier... I think I'm just that awesome.

This heart - in Fireheart Rise - is undoubtedly the single worst quest in all of Guild Wars 2. You're supposed to help escort the ghosts of loggers back to their bodies. Or defend charr children from a witch. Nope. The heart and event are both bugged. Except for one solitary logger. Every couple minutes a quest mob spawns, which can be killed for credit. Spent about a half hour sitting there to get the zone done, whispering everyone I saw to camp the spawn with me. Whoo.


Timberline Falls. I enjoyed returning to this tower. Nothing like krait with pull, immobilize, and knockback to send adrenaline through my system.


A foreshadowing of what awaits me in Orr. I also learned a valuable lesson. Don't step on the fish heads by Tequatl. They insta-downed me, leading to terrified screams and the hope I could res before the head respawned.

After hitting 80, I decided to give a couple world bosses a try. Jormag was fun... right up until players started getting downed / dying. I decided to hide in the back.

Along the way, I've also been looking into whether others have explored the whole map without dying. I found someone who hit 100% world completion pre-level 80. I've found someone else who hit 80 without dying. I also saw one claim of a player exploring all of Tyria, excluding the WvW maps.

But, so far, I haven't been able to find someone who completed the map without death. Makes me wonder how horrible Orr will be.